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LEVEL DESIGNER
Saga of Embla
A 2D Platformer Game
"Navigate to the core of a corrupted landscape looking for your brother while helping your trusted
companion Saga cleanse the land."

Our group logo
PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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2 Animators
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4 Game Programmers
Production time:
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8 weeks half-speed = Around 160 hours.
Engine:
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"Tiled" as a level editor
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Game Engine made by the team
My Contribution:
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Level Designing all levels together with LD colleague, switching ownership.
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Level Propping / Level Art
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Adding all SFX
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Member in Player task force
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Member in Gameplay task force
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Member in Tiled task force
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Member in Sound task force
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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