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Saga of Embla
A 2D Platformer Game

"Navigate to the core of a corrupted landscape looking for your brother while helping your trusted

companion Saga cleanse the land."


Our group logo


The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 4 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.


  • "Tiled" as a level editor

  • Game Engine made by the team

My Contribution:

  • Level Designing all levels together with LD colleague, switching ownership.

  • Level Propping / Level Art

  • Adding all SFX

  • Member in Player task force

  • Member in Gameplay task force

  • Member in Tiled task force

  • Member in Sound task force


Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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